Saturday, April 5, 2014

Introduction to Computer Science with C++

Introduction to Computer Science with C++
Author: Kenneth Lambert
Edition: 2
Binding: Hardcover
ISBN: 053436893X
Publisher: Course Technology



Introduction to Computer Science Using C++ ...


This is the only C++ textbook on the market that provides complete coverage of CS1 and CS2 in one volume. Introduction to Computer Science with C++
Introduction to Computer Science Using C++, ISBN-13: 9780538678414, ISBN-10: 0538678410
This book focuses on traditional CS1 and CS2 topics, while developing object-oriented programs. The software life cycle is emphasized throughout, with numerous case studies of varying size and complexity. The first third of the book covers program design with calculation, functions, control structures, and the use of objects. Beginning in Chapter 8, the next third of the book covers user-defined classes, inheritance, polymorphism, arrays, complexity analysis, and the development of abstract data types (called ADTs). The last third of the book covers several standard ADTs - table, list, stack, queue, tree, and graph - including discussions Download free Introduction to Computer Science with C++ from rapidshare, mediafire, 4shared
This book focuses on traditional CS1 and CS2 topics, while developing object-oriented programs. The software life cycle is emphasized throughout, with numerous case studies of varying size and complexity. The first third of the book covers program design with calculation, functions, control structures, and the use of objects. Beginning in Chapter 8, the next third of the book covers user-defined classes, inheritance, polymorphism, arrays, complexity analysis, and the development of abstract data types (called ADTs) Search and find a lot of computer books in many category availabe for free download
his book focuses on traditional CS1 and CS2 topics, while developing object-oriented programs. The software life cycle is emphasized throughout, with numerous case studies of varying size and complexity. The first third of the book covers program design with calculation, functions, control structures, and the use of objects. Beginning in Chapter 8, the next third of the book covers user-defined classes, inheritance, polymorphism, arrays, complexity analysis, and the development of abstract data types (called ADTs). The last third of the book covers several standard ADTs - table, list, stack, queue, tree, and graph - including discussions

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